Sunday, April 24, 2016

4AD another game.

Well I spent the weekend playing another game of 4AD. This time I decided to use the party that completed the 4AD adventure from Ganesha Games Caves of the Kobold. I will say it was fun but not much of a challenge for the party. The party was made up of these Char.

  • Soegar (Warrior) Lv 4 Light Armor, +1 sword, shield, rope, bandage, potion of healing.
  • Ja'la (Cleric) Lv 4, Light Armor, mace, shield, ring of telaport, bandage, scroll protect.
  • Vinroc Sacktwo (Halvling)Lv 3, Sling, Light armor, +1 light sword, scroll protect, and fire ball
  • Briothes (wizard) Lv3, Short staff, wand of sleep (2), scroll bless, fire ball wand, scroll fire ball
  • Rikka (warrior) Lv2 Light armor, +1 sword, sling, +1 A goblins.
So I started my adventure and had fun, but nothing could really hurt my party. I fought two dragons, only taking a few wounds from them. I had so much loot from the past adventures I was easily able to dispatch all that can up on my party.

So with this in mind, I will not use a 5 char party any more. Rikka helped for the Kobold game but was over kill for this game. Leveling up is also easy, so I might say they have to roll over what their next level would be to get it. Lv 1 warrior need to roll a 2 to level up, and roll a 3 to level up again.


But in reality I am sure with deeper dungeons will come a more complex game that will handle these challenges. But this just means I have to start a new group of Chars for my next game. and I will build my party randomly again. By random I will roll them as they are in the book on a d8. What ever I get I will play. But no double chrs.  

Also as half the fun is making the map I have decided to complete the maps by rolling the paths I did not complete. So as you can see by the map below the shaded rooms I did not play but rolled to complete the path ways. To make the photo I used MicroSoft Lens (to take a picture of the map) from the App store, saved it to my gallery, edited it with google photos on my iPhone. Then linked it to this blog. MS lens is also in the google play store.

Friday, April 22, 2016

4AD Caves of the Kobold Slave Masters Adventure, Review

4AD Caves of the Kobold Slave Masters Adventure Link 
          4AD rules Link

Last week I was asked to play test a new adventure for 4AD. I was not sure I would be able to devote time to this as weekends are very busy for me. But I was going to play 4AD any way Saturday, and Sunday morning so what the heck, I said yes.

A few minutes later the adventure was in my inbox. Now I was at work and I was trying to do my job, the whole time this file was sitting there waiting for me to read it. So at lunch time I took a bite of my sandwich and started reading. I got in a few pages and realized I have to stop reading, as I was not prof reading this,  I was to play this.

This adventure is broken up in to 3 chapters. The first chapter was a pre-built adventure with a map, and a story line, all I needed was a party. I used the party from my last write up, as I wanted to play not create a party. I read the opening section of chapter 1, and got my party ready to go. I am not going to spoil the chapter at all but to say this I lost my wizard. This looks like a very simple adventure, that turned out to be a challenge. 

After licking my wounds and hiring a new wizard, it was on to chapter 2. Now this chapter was more like the games from the the base rule book. You start with the map entrance table, and then roll for content, but now you will roll on tables created just for this adventure. This was very challenging as well. I started off with great rolls, but ended up 31 room deep before the final boss was encountered. This is not going to be the normal, as it comes down to your die rolls. So I ended up collecting enough life saving items along the way, but I was very close to loosing some of my party during this chapter.

Now on to Chapter 3. This is a solo rpg right? It should be simple right? Well I will say I am not going to say any more about chapter 3 other than it was a challenge for me to get through it. 

For the price point of $2.00 I am so happy with this. It did take me allot of time to get through this as it was on a weekend, and I have two kids in soccer, and a honey do list to complete. I had to sneak off from time to time to complete the adventures, with me finishing chapter 3 on Tuesday of this week. 

I have thought of way to re-play this adventure already, and I will share them when I do replay this with a new party.

To wrap this up, I loved this adventure, it was more that I thought a solo adventure could be just a week or so after the rules were released. I cant wait for the next one (I do not want to play test it, I want to play as a normal player).

Andrea, once more I want to say thank you for bringing RPG back in to my life. 
I have enjoyed the last few weeks reading all the reviews, and email that have been posted about 4AD, and will continue to look for these reviews and emails for along time.

Noel......

Friday, April 15, 2016

4AD Game After Action Report Part 2

So A Warrior, Cleric, and Halfling crawl our of a Dungeon.......

Part 2
When we last left our adventures they had just mopped up after a battle with some Orcs. They were about to open the North door. 

Part 2: Soegar eager to keep moving opened the North door, and quickly he and the party moved through the door. To their surprise they went right into the lair of a small Dragon. Still on the adrenaline of the last battle Giron launched a Lighting bolt and struck for a wound. This was followed by two more wounds by Soegar, and Ja,la. The dragon reacted in kind with a deep breath causing all to take a wound. The next round of battle was less pain full for the Dragon as he only took one more wound. The Dragon took two big bites, but only hit Giron for another wound. This round was ended but a hit from Giron's little club rolling 6+3.

Mopping up and healing up as best they can the party took stock of the foul beast's hoard. The party ended up with a bunch of gold, and a wand of sleep. 

At this point I have forgotten just how many wounds the party took and who dealt them. I did track the wounds for each Char closely, I just did not note them in my game log I keep.

So the party is now ready to move on. With the only door they could use it to the North they took it. Soegar, cracked open the door, and let out a huge Aw Crap! There standing in front of the party was a Mummy. Ja'la turned and whacked him, saying why did I let you talk me into this stupid adventure bull crap? The party was able to defeat the Mummy in two rounds of fighting, and ended up with a wand of sleep. Now we are approaching the North door in this room, that leads to the corridor #10 from the map. In here the party was confronted by rats and lots of them 16 in total. In this battle Giron and his luck decided to have at the rats and laid out 11 in one blow. All covered in rat guts the party took the West door and battled  some vampire frogs. This time Soegar was luck with his roll and took out two of the 6 frogs in one swipe. Her is that part in a movie when the action speeds up show the adventures killing their way through the Dungeon. A few more rooms and they killed every thing till room #14, This is when a trap was sprung and a rock landed right on the little guy reducing him to one wound left. Ja'la user her last healing on him, and they now faced another door. Following Soegar, the when through the South door to meet the final boss, another Mummy. This was a crazy battle that ended up getting Giron killed, and then the remaining members had to kill Giron as he became a Mummy.

They took stock of the battle, prepped Giron for his passage to the after life (stripped the bastard of his stuff) and set him ablaze in the room. Grabbing the treasure, two magic weapons and a wand they made their way out of the deep dark crawling all the way home.


Till next time Giron........


Noel

Wednesday, April 13, 2016

4AD Game After Action Report

So A Warrior, Cleric, Wizard, and Halfling walk in to a Dungeon.......
Part 1
For this game I did a random party by rolling for each player. I did re-roll one roll as it would have given me two of the same class. I wanted this to be 4 different chr. So I ended up with my normal but for a Halfling.

  • Warrior- Soegar: Light Ar, shild, sword, and a bandage 
  • Cleric- Ja'la: Light Ar, Shild, and Mace, lantern (extra)
  • Wizard- Giron: Light hand weapon, Bandage (x2), rope. Fire ball (3), LB (2), Sleep (1)
  • Halfling- Vinroc Sacktwo: Sling, light hand weapon dagger, lantern
And off to the came entrance they went looking for all the goodies to make for a better life. When the party got to the entrance they had heard about from town locals it was a double door in the side of the mountain. Scratching their heads, that all agreed with the heck lets go for it. Soegar, grabbed the door and opened it. Moving into the large dark room they do not see any thing, but a passage on the West, and East wall at the back of the room. So off to the South they gooooo, bam they bump into 4 Orcs.
Soegar swings taking out one of the ugly folk, Ja'la being surprised missed, So as this was a corridor, the Wizard, and halfling had to sit this one out. The Orcs fought back but missed. Soegar was able to kill another, and Ja'la also landed a kill. With the remaining orc fleeing Vinroc was able to get a kill. Collecting a few GP the moved North into an empty corridor. Taking a their time they searched and found a clue. Giron said I did not come here for a few coins and incomplete info let keep going. Heading East, they found a temple and Vinroc was blessed (+1 ATK to Undead for one Kill). The only door in this corridor was at the North, they decided to take it. Opening the door to find 6 Orcs ready to kill. Soegar, and Ja'la being in the front were able to take the out, but each took a wound. They did find why the orcs were so tough they had 80GP with them, and Soegar leveled up.


Heading East again they found yet another empty corridor, and looking around yielded a Gem worth 40 gp. Giron, belted out this is why I am here, the rest of the party was agreeing with Giron and patting him on the back. Eager to keep going they went through the East door right into another 6 orcs. This fight was a bit tougher with all but Soegar taking wounds. Giron was poking the dead and found a Bless scroll to add to his wealth. This room had a North, and South door, and the party decided to take the North door.

Lets call the the half way point of the game, and this is a good stoping point for now. The game is moving very well, I have not picked up the rule book as much as my other games, I am learning the flow, and tables. and the encounters are getting quicker. So Now I can see me playing this a game in under an hour, but for the fact I love building the map. As you can see below, but this is not the best one I have done so far. My other were better maps, as I was also cooking diner while playing this game. I will post part two in the next day or so. If you have questions please comment.

Noel.